| DGF Winter WufFest XI Seed Chart |
| 1 |
2RR 5/5 + 1RR 3/3 |
| 18 races, 39 heats |
| 0.000 |
1 |
| 15.830 |
FF Formula Fun |
| 2 |
| 18.200 |
NRR Up the Creek |
| 2 |
2RR 5/5 + 1RR 3/3 |
| 18 races, 39 heats |
| 19.500 |
1 |
| 20.500 |
DGF Rubber Room Rockets |
| 3 |
| 20.900 |
DGF Lithium Liftoff |
| 4 |
| 21.000 |
FP Smoke Jumpers |
| 3 |
1RR 5/5 + 1RR 3/3 |
| 30 races, 40 heats |
| 20.200 |
1 |
| 21.200 |
GDG Catastrophe |
| 2 |
| 21.300 |
DGF Paranoid Pursuit |
| 3 |
| 21.400 |
FF Fee Fi Fo Fun |
| 4 |
| 21.500 |
FIF Wright Flyers |
| 5 |
| 21.500 |
MFF See Spot Fly |
| 4 |
1RR 5/5 + 1RR 3/3 |
| 30 races, 40 heats |
| 20.700 |
1 |
| 21.700 |
K9K Nosedive |
| 4 |
| 22.500 |
FIF Wright Stuff |
| 1 |
2RR 5/5 |
| 20 races, 40 heats |
| 0.000 |
1 |
| 18.000 |
GDG Confusion |
| 5 |
| 22.000 |
NRE Midnight Express |
| 1 |
2RR 5/5 |
| 20 races, 40 heats |
| 0.000 |
1 |
| 18.500 |
FF Open Fur Business |
| 2 |
| 18.500 |
NRR Without A Paddle |
| 5 |
| 20.100 |
DGF Exhibitionists |
| 2 |
2RR 5/5 |
| 20 races, 40 heats |
| 19.600 |
1 |
| 20.600 |
FP Box Alarm |
| 2 |
| 20.700 |
DDD Double Edged |
| 4 |
| 20.900 |
NRR Over Our Heads |
| 3 |
2RR 5/5 |
| 20 races, 40 heats |
| 20.100 |
1 |
| 21.100 |
DGF Streakers |
| 4 |
2RR 5/5 + 1RR 3/3 |
| 18 races, 39 heats |
| 21.000 |
1 |
| 22.000 |
NSL Speeding Ticket |
| 2 |
| 22.300 |
FIF Full Throttle |
| 3 |
| 22.500 |
BC Bad to the Bone |
| 4 |
| 22.800 |
FIF Experimental Aircraft |
| 5 |
2RR 5/5 + 1RR 3/3 |
| 18 races, 39 heats |
| 22.000 |
1 |
| 23.000 |
HoT Head Hunters |
| 4 |
| 25.000 |
TS Tropical Storm |
| 1 |
2RR 4/4 |
| 20 races, 32 heats |
| 0.000 |
1 |
| 20.000 |
DDD Doubled Over |
| 2 |
| 21.500 |
DGF Geritol Jumpers |
| 3 |
| 22.200 |
DGF Galloping Geezers |
Tournament Scoring Format:
All divisions are racing a round robin format and will earn one tournament
point for each heat won, and two tournament points for winning the race.
No tournament points will be given for tied heats.
One tournament point will be given to each team for tied races.
Tournament placements are determined by adding up all accumulated points.
Tie Breakers:
1. Fastest time in division (including combined-division if applicable)
2. Fastest time head to head
3. Tie-breaker race: 2 of 3 heats